Apr 06, 2008, 10:41 AM // 10:41
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#1
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Wilds Pathfinder
Join Date: Apr 2006
Guild: Sentients of Shadow (noir)
Profession: Me/E
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Remove obstruction from treasure chests.
This has been causing enough issues, Mhenlo being stuck in Viz Square on chests, Deeprunner caught on bridge chests in snowman's lair, Gadd Being caught in chests in Finding the Bloodstone, even Rurik getting stuck on chests in places like Nolani....
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Apr 06, 2008, 10:44 AM // 10:44
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#2
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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/Agreed
This is annoying, especially when going for masters during vizunah.
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Apr 06, 2008, 11:30 AM // 11:30
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#3
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Desert Nomad
Join Date: Sep 2006
Location: Officer's Club
Guild: Gameamp Guides [AMP]
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/signed
makes good sense - i see no reason for chests to feature collision
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Apr 06, 2008, 11:45 AM // 11:45
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#4
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noobalicious
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abaddon's mouth bonus [releasing and following the ghost to her final resting place] is already so time consuming, but to have the ghost get stuck on a chest more than half way to her final resting place... so damn annoying.
fix please...
/signed
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Apr 06, 2008, 12:16 PM // 12:16
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#5
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Jungle Guide
Join Date: Jul 2005
Guild: Charter Vanguard [CV]
Profession: N/Me
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/move to sardelac
/signed, it should have been done years ago.
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Apr 06, 2008, 12:32 PM // 12:32
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#6
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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/signed, there really is no excuse for this
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Apr 06, 2008, 01:42 PM // 13:42
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#7
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Ascalonian Squire
Join Date: Mar 2008
Location: Iowa
Guild: Teh Dark Empire
Profession: N/
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/signed
I had the same issue in Snowmen's Lair
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Apr 06, 2008, 03:27 PM // 15:27
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#8
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Frost Gate Guardian
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/signed
For the same reasons mentioned earlier, and i bet it's easy to fix.
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Apr 06, 2008, 04:36 PM // 16:36
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#9
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Yeah. Heroes, henchmen and any other ally following the party should have absolutely no 'bodyblock' for anything. They should be able to follow you through allied and neutral NPCs, chests and anything that is not part of the terrain, but Hostile NPCs and tameeable animals.
This also cincludes NPCs that you talk to and then they follow you.
It's really annoying to have to move aroind in waird ways when Kormir (she's the worst one about this) get's stuck around.
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Apr 07, 2008, 03:38 AM // 03:38
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#10
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Krytan Explorer
Join Date: Oct 2007
Location: Riding the spiral
Profession: W/
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/signed
That's a no-brainer. Chest obstruction on Mhenlo in Viz Square is really quite irritating when I go for Master's.
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Apr 07, 2008, 03:45 AM // 03:45
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#11
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Lion's Arch Merchant
Join Date: Jan 2008
Location: Los Angeles
Profession: E/
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/signed
I hate it when an NPC that we need gets stuck on some stupid chest. There have been many times when I've been like, "Where did Mhenlo/Rurik/Togo/etc. go?" and I find out they got stuck on a chest.
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Apr 07, 2008, 06:31 AM // 06:31
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#12
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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/sign
Although I never had that as a problem, I hear it happens a lot, guess I'm just lucky. And I don't want to see it happen to me .
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Apr 07, 2008, 07:44 AM // 07:44
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#13
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Krytan Explorer
Join Date: Aug 2006
Location: Somewhere
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/signed
- Bloodstone Fen bonus, the first Druid you awaken that has to take that long walk, sometimes gets stuck on a spawned chest (near the first set of jungle guardians)...(has happened to me 2-3 times on different characters while going for protector)
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Apr 07, 2008, 11:27 AM // 11:27
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#14
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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NOTE TO USERS
Could all users please take note of the Sardelac Sanitarium sticky which asks users to not simply post "/signed". Any attempt to by-pass the 12 character limit will lead to post deletion.
Repeat offenders will be noted.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Apr 07, 2008, 12:38 PM // 12:38
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#15
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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/signed
/signed
reasons:
1) NPC getting stuck in cases where time is the factor of gaining master reward.
2) NPC blocking your way when you are attempting an escape. ie: Komir.... she would just stand there and not move.
edit:
3) Tahnnakai Temple, could Arena Net please make it so the released souls won't get stuck once they are released, also when they get to the gate, please start the open gate process automatically without the players going towards them? Why? Because sometime we need to collect some loot, the timer is running and the released souls won't open the gate until you approach them, time wasted because of flaw game design :P
Last edited by pumpkin pie; Aug 21, 2008 at 07:47 AM // 07:47..
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Apr 07, 2008, 01:40 PM // 13:40
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#16
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Wilds Pathfinder
Join Date: Feb 2006
Location: Bigger Cardboard Box
Profession: W/E
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/signed, there is one mission in factions not sure of name "temple something" but the ghost sometimes get's stuck there from a chest which leeds to /resign and start again...pfttt so yes they should fix this.....
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Apr 07, 2008, 08:40 PM // 20:40
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#17
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Krytan Explorer
Join Date: Jan 2008
Location: Michigan State University, East Lansing, MI
Profession: Mo/
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/sign
The obstruct from random chest pwn is uber annoying. It ruined some of my missions/farming already! Thanks to Anet!
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Apr 07, 2008, 09:12 PM // 21:12
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#18
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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/signed to make Leah Stone smart.
Also, a re-post due to deletion.
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Apr 07, 2008, 09:15 PM // 21:15
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#19
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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/signed
ugh I HATE komir---she ALWAYS bodyblocks me...
and chests....dont know how many times Togo and Mhenlo stopped to see if they could open it!
oh yeah that druid...guess I had blocked that one from my mind....please fix these!!
__________________
where is the 'all you can eat' cookie bar?
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Apr 08, 2008, 10:46 AM // 10:46
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#20
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Isn't annoying when you are trying to go forward and you do not move at all?
You think that you are lagging, but then monsters come and attack, and you don't move...
...until you notice that stupid Kormir standing there, not moving even when you push with enough strength to break one of those barricades you break while under Ursan blessing.
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